Connecting
- Device
- GPU
- checking
- Heartbeat
- not sent yet
- Wake lock
- checking
- Build
- checking
- Job
- Queued by
- Preview
- Options
- Game frames
Keep this tab in front and the screen on. A job whose tab is hidden is thrown back in the queue. Name this device with ?device=NAME in the address.
Notes
0 of 600
Queue
Last 10 results
Frame numbers are the game's own, from its frame probe. Stalls are frames over 50 ms, counted from the scenario's first mark.
Connected devices
Run a scenario by hand
Runs here without the queue. Its session is stored the same way.